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Deathlands
106 : Crimson Waters

by James Axler
Nov 1, 2012
5 Hours
5
978-1-59950-911-2
Ages 18+
Everyone who lives in Deathlands must endure the hellscape of a world mutilated by nukes and madness. Survival is a grim pursuit, achieved only by the most ruthless means. Yet Ryan Cawdor and his companions remain determined to persevere by doing whatever it takes to survive.

When a mat-trans malfunction strands Ryan Cawdor and his friends in a gutted redoubt in the West Indies, the crystal waters offer them a tantalizing glimpse of untouched splendor. But the oasis is abruptly shattered by violent and ruthless pirates, and Ryan has to barter with a young guide, a teenage boy on a blood quest against a sadistic local warlord, to navigate a land teeming with predators-mutie, human and animal. The race is on to find a second redoubt, buried deep in the inhospitable heart of Monster Island. As pirates, mutie sec men and monsters converge, the kill zone widens, blood flows...and the group rushes to escape paradise before it destroys them.

Because even paradise has claws in Deathlands.
 

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$13.99

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Director & Cast

Director Nathanial Perry
Starring Richard Rohan, Terence Aselford, Colleen Delany, Delores King Willams, Tim Pabon, Bradley Smith, Dexter Hamlett, Ken Jackson, Joel David Santner, Elizabeth Jernigan, Joe Brack, Karen Novack, Eric Messner, Drew Kopas and Mort Shelby
Book Adapted for GraphicAudio by Nathanial Perry
Dialogue Editors Nathanial Perry
Sound Designers Nathanial Perry
Original Theme Music Mark Ashby
Producers Richard Rohan and Duane Beeman
Executive Producer Anji Cornette

Reviews

New blood by Richard (Posted on 7/5/2017)
About time they got an extra blaster.
Decent by brian (Posted on 10/2/2016)
Not too bad, Ricky is a cool character and the story moves pretty good.
Hit and mist by Larry (Posted on 9/19/2015)
this is kinda of a hit and mist some parts are good other are not
#106 by Jack (Posted on 9/16/2014)
I have to agree with other reviews. Not the best of episodes.
Crimson waters by robert (Posted on 6/13/2014)
Was ok nothing more
Deathlands #106 Crimson Waters by Steven (Posted on 6/12/2014)
Barely surviving a jump into the West Indies, the companions must locate another redoubt with a mat trans with only the vaguest clues where. They need a guide who turns out to be a teenage boy whose sister has been carried off by slavers. They are constantly menaced by .muties, pirates and Sec men after the same prize.
Review by Johnny Tai (Posted on 5/23/2013)
Much as I've always loved deathlands, and graphic audio to boot, this one falls short- partly because of the so-so writing, but mostly because of the abridgement done during production. There are too many parts where the story jump around too much and things don't match up do to scenes getting cut out- for example, how/when did Christie suffer an injury from Jack's jacket...that was never clear- just one minute they were fighting off the fish and the next minute she's got a wound.

Also unusual for Graphic Audio team, the accent done here is a bit forced sounding- people sound quite unnatural and stiff- other than the companions of course.

On top of that there is the problem with the writing itself- while it is good to finally get a new member on the team- though we all know that he may be gone by next episode when another writer takes over...

It's almost like the author for this episode's got something against Ryan in particular... We all know that Ryan's hard and tough, but he seems down right awful in this episode- almost like he's got PMS or something.

Jack too is almost 2D, so flat that he's not even interesting.

And since when did a steel door block the Gia power? We've all seen Christie calling up her power in underground bases before and other even more unlikely places.

And the part where the monsters just went after the bad guys and left the good ones alone was again, poor form.

And just how the heck did Ryan know that was a mat-trans on that particular island anyway?

Seriously, this one ranks as one of my least enjoyed DL episodes yet- that might explain why the team wasn't that keen at making it a great production I'm guessing.
Review by robert hir (Posted on 5/23/2013)
There were some quirks to the story as mentioned in another review, Jack didn't really get any lines in this book, Mildred was really snippy, and there was no buildup of the bad guys, but it was action packed most of the way through, and they made you feel for the spanish kid (hope the next book explains what happened, given the ending, and doesn't just leave it hanging), overall, it was pretty good, worth listening to, and no where near as bad as Palaces of Light. Def not as good as thier other trips to tropical islands, but kept me entertained through and through.

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