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20: Cold Asylum

Generations after global annihilation, Kansas is a mutated landscape of dense, deciduous forest. Gone are the amber waves of grain, another hideous result of nuclear devastation that changed the face of the Earth forever. Now it's survival of the freakish.
 
Following rumors that might lead them to the long-lost Trader, Ryan Cawdor and his band of warrior survivalists find themselves the unwilling house guests of the wealthiest barons in all of Deathlands. At Baron Mandeville's opulent homestead, a glittering ornate fortress called Sun Crest, a secret and perverted game continues: gladiator contests among the guests. The winners get to play the ultimate life-and-death game—a hunt in which they are the quarry.
 
Hope died in the Deathlands, but the will to live goes on.
 
Approximate Run Time: 7 hours
Release Date: October 2006
ISBN: 978-1-59950-176-5
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6 Audio CDs
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Showing comments 1-1 of 1
1. Stino on 10/26/2011, said:

Disclaimer, you will have to like the Post-Apocalyptic genre if you are going to enjoy any of these Deathland audio books. Although each release is designed to stand on its own, it will help to have listened to some of the previous releases, especially the first two: Encounter and Pilgrimage to Hell. This one basically concludes the previous release, bringing all the main characters back together. Although not the best one, it was entertaining and offered a interesting plot. I think this one further develops their newest companion, Micheal Brother, and you see more of his hand-to-hand combat capabilities.
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